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Shader Production - Writing Custom Shaders with CGFX- Eat3D video copilot use the UPGRAGE90to10 product (which

SKU 80125620382
4.7
USD54.95 USD74.95

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Description

use the UPGRAGE90to10 product (which costs less)

Thea for Cinema4D offers a variety of ways to add Thea Materials to your scene

Power CatiaToMax / UGSToMax/ProEtoMax upgrade to PT Universal 10

- Watertight mesh export to

Other components

Shader Production - Writing Custom Shaders with CGFX- Eat3D video copilot use the UPGRAGE90to10 product (whichApps Used: Autodesk Maya 2012, Unreal Development Kit (UDK) Duration: 4 Hours Instructor: Luiz Kruel DL Filesize: 441 MB Project Files: 16 CGFX shader files and 2 Maya files with the assets used. *New* 3ds Max versions of the CGFX shader files created by Ryan Turney. In this training video the instructor takes you through the entire process of creating a fully bone based facial rig which is transferable to next gen game engines like Unreal Editor 3.

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